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Showing posts from September, 2018

9/30/18

I have spent most of the day trying to improve the site and working on the Architecture Design assignment. In retrospect Blogger was not the best place to do this, but we'll have to make do. I have talked to the other Delta V mobile app group and they have been able to test the app so I am going to meet with them tomorrow to learn how they did it and we can finally start working the project proper.All things considered I don't think we will have a particularly difficult job with updating the UI and enabling the user input, as most of the code is already there, we just have to debug it and integrate it with the already working part. The architecture assignment, like the planning assignment, ended up being pretty helpful to put things into perspective about the work that we are doing, but more involved than I was expecting. Brady Spradlin - 155 Words

9/24/18

We met with Mike once again last Wednesday to make sure we knew exactly where to start and we told him that we would hopefully have some good news by this Wednesday. I was unable to work on the app any because of work for other classes, but this weekend through today I have been trying to get a copy of the app to run on an emulator on my PC so I can actually start to test any changes that we make. So far I have had no luck with git or ReactNative, so we'll have to keep trying. --Brady

9/16/18

Our group, Chase Carney, Brady Spradlin, and Kevin Zhang, have met on a number of occasions to discuss and plan the development of the Delta V Innovations app that we are assigned to. We met with our employer Mike Flamm in person with the other two teams he is working with to set clear goals and to decide what each team would be working on. We met with him once again online, as we plan to do weekly, just to make sure we had the right idea of what we were doing and to see how he prioritized each task that we took on. We have been in frequent contact online and in person to do the planning assignments, and now that they seem to be finished for the time being we will soon start our first round of development focused on cleaning up the interface of the app and fixing the bug that prevents you from closing out the keyboard on the ios version.I estimate that it will take around a week for the three of us to do this, and we will each have our own posts detailing exactly what we do from this p...